In years between 20, Krita was developed as a generic image manipulation software like Photoshop and GIMP. Ī change of direction happened to the project in 2009, with a new goal of becoming digital painting software like Corel Painter and SAI. Also from that point, the project began to experiment with various ways of funding its development, including Google Summer of Code and funded jobs for students. As a result, the development gained speed and resulted in better performance and stability. The Krita Foundation was created in 2013 to provide support for Krita's development. It collaborated with Intel to create Krita Sketch as a marketing campaign and Krita Studio with KO GmbH as a commercially supported version for movie and VFX studios. Kickstarter campaigns have been used to crowdfund Krita's development since 2014. Timeįaster Development, better PSD support, layers, masks, brush, resource manager, display, etc. īetter performance, animation support, layer, workflow, transform, filter, brush, etc. īetter text tools and vector art capability, python scripting support, etc. īrushes, Gradients and Pallets get revamped, animation system improvements, screen recorder. On May 23, 2020, the beta version of Krita was released for Android and ChromeOS.
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